DocumentCode :
3118095
Title :
Modeling from reality
Author :
Ikeuchi, Katsushi
Author_Institution :
Inst. of Ind. Sci., Tokyo Univ.
fYear :
2001
fDate :
2001
Firstpage :
117
Lastpage :
124
Abstract :
This paper presents an overview of our efforts in modeling-from-realty to create virtual reality models through observation of real objects. These efforts span three aspects: how to create geometric models of virtual objects; how to create photometric models of virtual objects; and how to integrate such virtual objects with real scenes. For geometric model creation, we have developed a two-step method: simultaneous alignment and volumetric view merging. For photometric model creation, we have developed two methods, model-based and eigen-texture rendering methods, both of which automatically create models by observing the real objects. For the integration of virtual objects with real scenes, we have developed a method that renders virtual objects based on real illumination distribution. We have successfully tested the proposed methods by using real images to demonstrate their effectiveness
Keywords :
computational geometry; rendering (computer graphics); virtual reality; eigen-texture rendering methods; geometric models; modeling-from-realty; photometric model creation; photometric models; real objects; simultaneous alignment; virtual objects; virtual reality models; volumetric view merging; Clouds; Color; Cultural differences; Layout; Lighting; Merging; Photometry; Rendering (computer graphics); Solid modeling; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3-D Digital Imaging and Modeling, 2001. Proceedings. Third International Conference on
Conference_Location :
Quebec City, Que.
Print_ISBN :
0-7695-0984-3
Type :
conf
DOI :
10.1109/IM.2001.924417
Filename :
924417
Link To Document :
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