DocumentCode
3118693
Title
Apply different fuzzy integrals in unit selection problem of real time strategy game
Author
Li, Y.J. ; Ng, Peter H F ; Wang, H.B. ; Shiu, S.C.K. ; Li, Y.
Author_Institution
Dept. of Comput., Hong Kong Polytech. Univ., Hong Kong, China
fYear
2011
fDate
27-30 June 2011
Firstpage
170
Lastpage
177
Abstract
Choquet Integral (CI), which is known as a fuzzy measure-based technique, has been a general aggregation tool for multi-criteria decision making problem. In this paper, we apply Choquet Integral to unit selection problem in Real Time Strategy (RTS) game. In addition, three new fuzzy integrals named Mean based Fuzzy Integral (Me-based FI), Max-based Fuzzy Integral (Ma-based FI), and Order-based Fuzzy Integral (Or-based FI) are developed, which relax the monotonicity requirement of the traditional fuzzy measures and consider different properties of game play. We compare the performance of Choquet Integral and the new proposed ones on this practical application with highly non-monotonic data. Experiments show that the proposed new fuzzy integrals achieved better learning performance and testing result.
Keywords
computer games; decision making; decision theory; fuzzy set theory; operations research; real-time systems; Choquet integral; fuzzy measure-based technique; learning performance; max-based fuzzy integral; mean-based fuzzy integral; monotonicity requirement; multicriteria decision making problem; nonmonotonic data; order-based fuzzy integral; real time strategy game; unit selection problem; Additives; Buildings; Games; Genetic algorithms; Production; Testing; Training; Real time strategy game; Warcraft III; feature interacton; fuzzy integral; fuzzy measure;
fLanguage
English
Publisher
ieee
Conference_Titel
Fuzzy Systems (FUZZ), 2011 IEEE International Conference on
Conference_Location
Taipei
ISSN
1098-7584
Print_ISBN
978-1-4244-7315-1
Electronic_ISBN
1098-7584
Type
conf
DOI
10.1109/FUZZY.2011.6007426
Filename
6007426
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