DocumentCode :
3122363
Title :
The TACO protocol processor simulation environment
Author :
Virtanen, Seppo ; Lilius, Johan
Author_Institution :
Turku Centre for Comput. Sci., Finland
fYear :
2001
fDate :
2001
Firstpage :
201
Lastpage :
206
Abstract :
Network hardware design is becoming increasingly challenging because more and more demands are put on network bandwidth and throughput requirements, and on the speed with which new devices can be put on the market. Using current standard techniques (general purpose microprocessors, ASIC´s) these goals are difficult to reach simultaneously. One solution to this problem that has recently attracted interest is the design of programmable processors with network-optimized hardware, that is, network or protocol processors. In this paper a simulation framework for a family of TTA protocol processor architectures is proposed. The protocol processors consist of a number of buses with functional units that encapsulate protocol specific operations. The TACO protocol processor simulator is a C++ framework based on SystemC. Functional units are created as C++ classes, which makes it easy to experiment with different configurations of the processor to see its performance
Keywords :
C++ language; access protocols; hardware-software codesign; C++ framework based; SystemC; TACO protocol processor simulation environment; TTA protocol processor architectures; network bandwidth; network hardware design; programmable processors; simulation framework; throughput requirements; Bandwidth; Clocks; Computer architecture; Frequency; Hardware; Microprocessors; Permission; Process design; Protocols; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Hardware/Software Codesign, 2001. CODES 2001. Proceedings of the Ninth International Symposium on
Conference_Location :
Copenhagen
Print_ISBN :
1-58113-364-2
Type :
conf
DOI :
10.1109/HSC.2001.924676
Filename :
924676
Link To Document :
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