DocumentCode
3125259
Title
Gossiping in the multicasting communication environment
Author
Gonzalez, Teofilo F.
Author_Institution
Dept. of Comput. Sci., California Univ., Santa Barbara, CA, USA
fYear
2001
fDate
36982
Abstract
The gossiping problem consists of an n processor communication network N, in which every processor has to broadcast a single message. We present an efficient algorithm to generate a communication schedule with total communication time at most n+r, where r is the radius of the network, when message multicasting is allowed. Our algorithm begins by constructing a spanning tree (or tree network T) with least possible radius. Then all the communications are carried out in the tree network as follows. Each processor waits its turn to transmit consecutively to its parent and children all the messages in its subtree. Before and after these communications, each processor must transmit to its children all the messages emanating elsewhere in the network
Keywords
message passing; multicast communication; communication schedule; gossiping; message multicasting; multicasting communication environment; processor communication network; spanning tree; total communication time; tree network; Broadcasting; Communication networks; Computer science; Intelligent networks; Multicast algorithms; Optimal scheduling; Processor scheduling; Scheduling algorithm; Telephony;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Processing Symposium., Proceedings 15th International
Conference_Location
San Francisco, CA
ISSN
1530-2075
Print_ISBN
0-7695-0990-8
Type
conf
DOI
10.1109/IPDPS.2001.924997
Filename
924997
Link To Document