DocumentCode
3125504
Title
Resolving object references in multimodal dialogues for immersive virtual environments
Author
Pfeiffer, Thies ; Latoschik, Marc Erich
Author_Institution
Bielefeld Univ., Germany
fYear
2004
fDate
27-31 March 2004
Firstpage
35
Lastpage
277
Abstract
This paper describes the underlying concepts and the technical implementation of a system for resolving multi-modal references in virtual reality (VR). In this system the temporal and semantic relations intrinsic to referential utterances are expressed as a constraint satisfaction problem, where the propositional value of each referential unit during a multimodal dialogue updates incrementally the active set of constraints. As the system is based on findings of human cognition research it also regards, e.g., constraints implicitly assumed by human communicators. The implementation takes VR related real-time and immersive conditions into account and adapts its architecture to well known scene-graph based design patterns by introducing a so-called reference resolution engine. Regarding the conceptual work as well as regarding the implementation, special care has been taken to allow further refinements and modifications to the underlying resolving processes on a high level basis.
Keywords
constraint theory; gesture recognition; virtual reality; human cognition research; immersive virtual environments; multimodal dialogue; multimodal dialogues; reference resolution engine; referential unit; referential utterances; virtual reality; Artificial intelligence; Cognition; Computer graphics; Engines; Facial animation; Humans; Layout; Shape; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2004. Proceedings. IEEE
ISSN
1087-8270
Print_ISBN
0-7803-8415-6
Type
conf
DOI
10.1109/VR.2004.1310053
Filename
1310053
Link To Document