DocumentCode
3125573
Title
Omnistereo for panoramic virtual environment display systems
Author
Simon, Andreas ; Smith, Randall C. ; Pawlicki, Richard R.
Author_Institution
Fraunhofer Inst., IMK, Denmark
fYear
2004
fDate
27-31 March 2004
Firstpage
67
Lastpage
279
Abstract
This paper discusses the use of omnidirectional stereo for panoramic virtual environments. It presents two methods for real-time rendering of omnistereo images. Conventional perspective stereo is correct everywhere in the visual field, but only in one view direction. Omnistereo is correct in every view direction, but only in the center of the visual field, degrading in the periphery. Omnistereo images make it possible to use wide field of view virtual environment display systems-like the CAVE™-without head tracking, and still show correct stereoscopic depth over the full 360° viewing circle. This allows the use of these systems as true multi-user displays, where viewers can look around and browse a panoramic scene independently. Because there is no need to rerender the image according to view direction, we can also use this technique to present static omnistereo images, generated by offline rendering or real image capture, in panoramic displays. We have implemented omnistereo in a four-sided CAVE™ and in a 240° i-Con™ curved screen projection system. Informal user evaluation confirms that omnistereo images present a seamless image with correct stereoscopic depth in every view direction without head tracking.
Keywords
computer displays; rendering (computer graphics); stereo image processing; target tracking; virtual reality; CAVE™; curved screen projection system; display systems; head tracking; i-Con™; image rendering; multiuser displays; omnidirectional stereo image; omnistereo images; panoramic displays; panoramic virtual environment; real image capturing; real-time rendering; seamless image; Cameras; Degradation; Displays; Graphics; Head; Layout; Rendering (computer graphics); Research and development; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2004. Proceedings. IEEE
ISSN
1087-8270
Print_ISBN
0-7803-8415-6
Type
conf
DOI
10.1109/VR.2004.1310057
Filename
1310057
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