• DocumentCode
    3131712
  • Title

    Expression transfer: A system to build 3D blend shapes for facial animation

  • Author

    Pawaskar, Chandan ; Wan-Chun Ma ; Carnegie, Kieran ; Lewis, J.P. ; Taehyun Rhee

  • Author_Institution
    Victoria Univ. of Wellington, Wellington, New Zealand
  • fYear
    2013
  • fDate
    27-29 Nov. 2013
  • Firstpage
    154
  • Lastpage
    159
  • Abstract
    Blending face geometry in different expressions is a popular approach for facial animation in films and games. The quality of the animation relies on the set of blend shape expressions, and creating sufficient blend shapes takes a large amount of time and effort. This paper presents a complete pipeline to create a set of blend shapes in different expressions for a face mesh having only a neutral expression. A template blend shapes model having sufficient expressions is provided and the neutral expression of the template mesh model is registered into the target face mesh using a non-rigid ICP (iterative closest point) algorithm. Deformation gradients between the template and target neutral mesh are then transferred to each expression to form a new set of blend shapes for the target face. We solve optimization problem to consistently map the deformation of the source blend shapes to the target face model. The result is a new set of blend shapes for a target mesh having triangle-wise correspondences between the source face and target faces. After creating blend shapes, the blend shape animation of the source face is retargeted to the target mesh automatically.
  • Keywords
    computational geometry; computer animation; emotion recognition; face recognition; image registration; iterative methods; mesh generation; optimisation; shape recognition; solid modelling; 3D blend shape animation; expression transfer; face geometry blending; face mesh; facial animation; neutral expression; nonrigid ICP algorithm; nonrigid iterative closest point algorithm; optimization problem; template 3D face model; template blend shape model; template mesh model; Computational modeling; Face; Facial animation; Pipelines; Shape; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Vision Computing New Zealand (IVCNZ), 2013 28th International Conference of
  • Conference_Location
    Wellington
  • ISSN
    2151-2191
  • Print_ISBN
    978-1-4799-0882-0
  • Type

    conf

  • DOI
    10.1109/IVCNZ.2013.6727008
  • Filename
    6727008