DocumentCode
3131951
Title
Architecture and collaborations among agents in mobile educational game
Author
Lu, Chris ; Chang, Maiga ; Kinshuk ; Huang, Echo ; Chen, Ching-Wen
Author_Institution
Sch. of Comput. & Inf. Syst., Athabasca Univ., Athabasca, BC, Canada
fYear
2011
fDate
21-25 March 2011
Firstpage
556
Lastpage
560
Abstract
We describe a multi-agent based context-aware mobile educational game that can generate a series of learning activities for users doing on-the-job training in their working environment. In this paper, we reveal the multi-agent architecture (MAA) that is designed in the mobile educational game. The multi-agent architecture design enables development of a lightweight, flexible, and scalable game on the platform with limited resources such as mobile phones. Six agents have been implemented that worked together in this game. Each agent has its own tasks and sometimes needs help from other agents. Using agents in developing system can not only solve the limited resource issue, but also provide us a way to add further functions and to replace agents into the game easily to improve the game anytime. This paper focuses on designing the tasks that each agent needs to do and the collaborations that may happen among agents.
Keywords
computer aided instruction; computer games; mobile computing; multi-agent systems; on-the-job training; context-aware mobile educational game; mobile phones; multiagent architecture; on-the-job training; Calculators; Collaboration; Databases; Games; Generators; Mobile communication; Mobile handsets; context-aware; educational game; knowledge structure; mobile phone; multi-agent system;
fLanguage
English
Publisher
ieee
Conference_Titel
Pervasive Computing and Communications Workshops (PERCOM Workshops), 2011 IEEE International Conference on
Conference_Location
Seattle, WA
Print_ISBN
978-1-61284-938-6
Electronic_ISBN
978-1-61284-936-2
Type
conf
DOI
10.1109/PERCOMW.2011.5766951
Filename
5766951
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