• DocumentCode
    3132425
  • Title

    Recognizing Straight Skeletons and Voronoi Diagrams and Reconstructing Their Input

  • Author

    Biedl, Therese ; Held, Matthias ; Huber, Samuel

  • Author_Institution
    David R. Cheriton Sch. of Comput. Sci., Univ. of Waterloo, Waterloo, ON, Canada
  • fYear
    2013
  • fDate
    8-10 July 2013
  • Firstpage
    37
  • Lastpage
    46
  • Abstract
    A straight skeleton is a well-known geometric structure, and several algorithms exist to construct the straight skeleton for a given polygon or planar straight-line graph. In this paper, we ask the reverse question: Given the straight skeleton (in form of a planar straight-line graph, with some rays to infinity), can we reconstruct a planar straight-line graph for which this was the straight skeleton? We show how to reduce this problem to the problem of finding a line that intersects a set of convex polygons. We can find these convex polygons and all such lines in $O(nlog n)$ time in the Real RAM computer model, where $n$ denotes the number of edges of the input graph. We also explain how our approach can be used for recognizing Voronoi diagrams of points, thereby completing a partial solution provided by Ash and Bolker in 1985.
  • Keywords
    computational complexity; computational geometry; Real RAM computer model; Voronoi diagram recognition; convex polygons; geometric structure; input graph; planar straight-line graph; polygon graph; straight skeletons recognition; Ash; Computational modeling; Educational institutions; Electronic mail; Random access memory; Skeleton; Solids; characterization; reconstruction; straight skeleton; voronoi diagram;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Voronoi Diagrams in Science and Engineering (ISVD), 2013 10th International Symposium on
  • Conference_Location
    St Petersburg
  • Type

    conf

  • DOI
    10.1109/ISVD.2013.11
  • Filename
    6605976