DocumentCode :
3134517
Title :
Toward designing mobile games for visually challenged children
Author :
Song, Donggil ; Karimi, Arafeh ; Kim, Paul
Author_Institution :
Sch. of Educ., Indiana Univ., Bloomington, IN, USA
fYear :
2011
fDate :
27-29 Dec. 2011
Firstpage :
234
Lastpage :
238
Abstract :
This study attempts to design a mobile learning game for visually challenged children to improve their spatial ability and executive function. Two audible mobile games were designed and tested: (1) Cardinal Direction (CD) and (2) modified Tower of London (TOL). Qualitative (i.e. observational notes and interviews) and quantitative data (i.e. game scores, time logs, and survey data) were collected and analyzed. Results yielded a high level of enjoyment among participants. Findings on collaboration, usability, accessibility, audible feedback, and student success in winning points in the games are discussed in order to provide insights into designing a more comprehensible mobile learning game, with higher collaboration features, for visually challenged users in future.
Keywords :
computer aided instruction; computer games; handicapped aids; mobile computing; audible feedback; cardinal direction; executive function; mobile game design; mobile learning game; modified tower of London; spatial ability; student success; visually challenged children; Collaboration; Digital audio players; Performance evaluation; Reflection; Usability; Visualization; Blind; Executive function; Game; Mobile learning; Spatial ability; Visually impaired;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
e-Education, Entertainment and e-Management (ICEEE), 2011 International Conference on
Conference_Location :
Bali
Print_ISBN :
978-1-4577-1381-1
Type :
conf
DOI :
10.1109/ICeEEM.2011.6137794
Filename :
6137794
Link To Document :
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