• DocumentCode
    3140229
  • Title

    Tradeoffs in Approximate Range Searching Made Simpler

  • Author

    Arya, Sunil ; Fonseca, Guilherme D da ; Mount, David M.

  • Author_Institution
    Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Hong Kong
  • fYear
    2008
  • fDate
    12-15 Oct. 2008
  • Firstpage
    237
  • Lastpage
    244
  • Abstract
    Range searching is a fundamental problem in computational geometry. The problem involves preprocessing a set of n points in R^d into a data structure, so that it is possible to determine the subset of points lying within a given query range. In approximate range searching, a parameter eps epsiv > 0 is given, and for a given query range R the points lying within distance eps diam(R) of the range´s boundary may be counted or not. In this paper we present three results related to the issue of tradeoffs in approximate range searching. First, we introduce the range sketching problem. Next, we present a space-time tradeoff for smooth convex ranges, which generalize spherical ranges. Finally, we show how to modify the previous data structure to obtain a space-time tradeoff for simplex ranges. In contrast to existing results, which are based on relatively complex data structures, all three of our results are based on simple, practical data structures.
  • Keywords
    computational geometry; data structures; approximate range searching; computational geometry; data structure; query range; Brazil Council; Computational geometry; Computational modeling; Computer graphics; Computer science; Context modeling; Data structures; Educational institutions; Image processing; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Image Processing, 2008. SIBGRAPI '08. XXI Brazilian Symposium on
  • Conference_Location
    Campo Grande
  • ISSN
    1530-1834
  • Print_ISBN
    978-0-7695-3358-2
  • Type

    conf

  • DOI
    10.1109/SIBGRAPI.2008.24
  • Filename
    4654165