Title :
Web 2.0, serious game: Structuring knowledge for participative and educative representations of the city
Author :
Cahier, J.-P. ; El Mawas, N. ; Zhou, C. ; Benel, A.
Author_Institution :
CD/Tech-CICO Lab., Troyes Univ. of Technol., Troyes, France
Abstract :
To complete the "Pandora21" project, that tackles the issue of creating awareness and action concerning sustainability by using "serious games", we propose a methodological and technical solution to make the space of the game massively "participative", at the scale of a city or of a territory. Such a space has to propose rich functions allowing not only to confront multiple players using the existing objects of this space, but also to co-design the space of the game. Co building of the scenes, discussing of the rules are possible for a wide group. Local partners of a given city will be able to add easily scenes, elements of scenes and micro-games transposing appropriate sustainability situations for their city by rapid prototyping, without having to pass by the computer specialists. Hypertopic, a multi-viewpoints model, will used to ensure a plurality of views on the city. The space of the game will be indeed "participative" at the same time for players and designers groups.
Keywords :
Internet; computer games; environmental science computing; software prototyping; sustainable development; Pandora21 project; Web 2.0; game space co-design; hypertopic model; massively participative game; microgame; multiple player game; multiviewpoints model; rapid prototyping; serious game; sustainability awareness; Serious game; Social Semantic Web; Sustainability; Viewpoints; Web2.0;
Conference_Titel :
Smart and Sustainable City (ICSSC 2011), IET International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-84919-326-9
DOI :
10.1049/cp.2011.0291