DocumentCode
3144939
Title
Improved audio event detection by use of contextual noise
Author
Huang, Qiang ; Cox, Stephen
Author_Institution
Sch. of Comput. Sci., Univ. of East Anglia, Norwich, UK
fYear
2012
fDate
25-30 March 2012
Firstpage
493
Lastpage
496
Abstract
This paper presents new approaches to improve the detection of two key audio events in a sport game (tennis) using contextual information. When analysing a tennis match using only audio information, the sound of the ball being struck and the occurrence of a line judge´s shout can be obscured by players´ grunts or shouts. Furthermore, if models of these two important events are trained from labelled training-data, there is often considerable audio mis-match with the test-data, which means that detection performance can be very poor. To handle this problem, we regard the players´ grunts as useful contextual information that indicates the position of the events of interest. We show how to use an unsupervised learning method to build an improved model of the ball-hit event using grunt information. We can then use high-level information to distinguish grunts from line-judge shouts. This approach gives simultaneous improvements in detection of both ball-hits and line judge shouts, and is portable between different matches, unlike approaches based on the use of manually labelled training-data.
Keywords
audio signal processing; signal detection; sport; audio event detection; audio information; ball hit event; contextual information; contextual noise; grunt information; high level information; line judge shout; player grunt; sport game; tennis match; Acoustics; Event detection; Games; Noise; Speech; Timing; Training; Audio event; unsupervised detection;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2012 IEEE International Conference on
Conference_Location
Kyoto
ISSN
1520-6149
Print_ISBN
978-1-4673-0045-2
Electronic_ISBN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2012.6287924
Filename
6287924
Link To Document