DocumentCode :
3146711
Title :
Emulating Volunteer Computing Scheduling Policies
Author :
Anderson, David P.
fYear :
2011
fDate :
16-20 May 2011
Firstpage :
1839
Lastpage :
1846
Abstract :
Volunteer computing systems such as BOINC use several interacting scheduling policies, which must address multiple requirements across a large space of usage scenarios. In developing BOINC, we need to design and optimize these policies without direct access to the target nodes (volunteered PCs). To do this, we developed an emulation-based system that predicts the policies´ behavior in specific scenarios. This system has been useful in the design and evaluation of policies, in software development, and in the resolution of problems occurring in the field.
Keywords :
processor scheduling; software engineering; BOINC; software development; volunteer computing scheduling policies; volunteer computing systems; Availability; Central Processing Unit; Computers; Graphics processing unit; Processor scheduling; Servers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Processing Workshops and Phd Forum (IPDPSW), 2011 IEEE International Symposium on
Conference_Location :
Shanghai
ISSN :
1530-2075
Print_ISBN :
978-1-61284-425-1
Electronic_ISBN :
1530-2075
Type :
conf
DOI :
10.1109/IPDPS.2011.343
Filename :
6009054
Link To Document :
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