DocumentCode
3146978
Title
Real-time simulation of infrared scene
Author
Zhu Wang
Author_Institution
Grad. Sch. of Arts & Sci., New York Univ., New York, NY, USA
fYear
2012
fDate
9-11 Nov. 2012
Firstpage
1
Lastpage
5
Abstract
A method of real-time infrared scene simulation is presented. First, an Infrared Simulation System is designed and accomplished. Second, the infrared image is simulated, using VAGE standard texture library and calculating the attenuation effect of atmosphere. Finally, the infrared scene is constructed using three-dimensional technology and the key technology of real-time roam is realized. The experiment results show that the infrared image simulated by our system corresponds with the infrared image taken by an infrared camera, and an effective way for constructing infrared image database of target area is provided.
Keywords
image texture; infrared imaging; real-time systems; visual databases; VAGE standard texture library; infrared image database; infrared simulation system; real-time infrared scene simulation; Atmospheric modeling; Attenuation; Materials; Real-time systems; Solid modeling; Temperature; infrared simulation; texture mapping; three-dimension modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Analysis and Signal Processing (IASP), 2012 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-1-4673-2547-9
Type
conf
DOI
10.1109/IASP.2012.6424995
Filename
6424995
Link To Document