• DocumentCode
    3146978
  • Title

    Real-time simulation of infrared scene

  • Author

    Zhu Wang

  • Author_Institution
    Grad. Sch. of Arts & Sci., New York Univ., New York, NY, USA
  • fYear
    2012
  • fDate
    9-11 Nov. 2012
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    A method of real-time infrared scene simulation is presented. First, an Infrared Simulation System is designed and accomplished. Second, the infrared image is simulated, using VAGE standard texture library and calculating the attenuation effect of atmosphere. Finally, the infrared scene is constructed using three-dimensional technology and the key technology of real-time roam is realized. The experiment results show that the infrared image simulated by our system corresponds with the infrared image taken by an infrared camera, and an effective way for constructing infrared image database of target area is provided.
  • Keywords
    image texture; infrared imaging; real-time systems; visual databases; VAGE standard texture library; infrared image database; infrared simulation system; real-time infrared scene simulation; Atmospheric modeling; Attenuation; Materials; Real-time systems; Solid modeling; Temperature; infrared simulation; texture mapping; three-dimension modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Analysis and Signal Processing (IASP), 2012 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-4673-2547-9
  • Type

    conf

  • DOI
    10.1109/IASP.2012.6424995
  • Filename
    6424995