DocumentCode :
3148587
Title :
How do visual angle and physical screen size affect presence and emotional responses of game players?
Author :
Wu, Zhiming ; Lin, Tao ; Tang, Ningjiu
Author_Institution :
Dept. of Comput. Sci., Sichuan Univ., Chengdu, China
fYear :
2011
fDate :
16-18 April 2011
Firstpage :
4128
Lastpage :
4131
Abstract :
This study examines specifically the effects of these two properties of large displays on presence and emotional responses, using physiological as well as subjective methods. The results indicate that the larger visual angle offered by a large display produces higher subjective assessment of spatial presence, engagement, emotional arousal and valence, and greater galvanic skin response than for a small visual angle; and that the larger visual angle causes greater acceleration or deceleration in heart rate in response, respectively, to arousing or attention-requiring events than a smaller visual angle. However, physically larger screen size produces higher subjective assessment of emotional arousal, engagement, and presence, but it does not show a significant effect on physiological response.
Keywords :
computer displays; computer games; user interfaces; emotional arousal assessment; emotional valence assessment; engagement assessment; game player; large display property; physical screen size; player emotional response; player presence response; spatial presence assessment; visual angle; Biomedical monitoring; Games; Heart rate; Media; Psychology; Three dimensional displays; Visualization; Large display; physical screen size; physiological measures; user experience; visual angle;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics, Communications and Networks (CECNet), 2011 International Conference on
Conference_Location :
XianNing
Print_ISBN :
978-1-61284-458-9
Type :
conf
DOI :
10.1109/CECNET.2011.5768244
Filename :
5768244
Link To Document :
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