DocumentCode
3151133
Title
Object-level bandwidth adaptation framework for 3D tele-immersive system
Author
Pengye Xia ; Nahrstedt, Klara
Author_Institution
Dept. of CS, Univ. of Illinois, Urbana, IL, USA
fYear
2013
fDate
15-19 July 2013
Firstpage
1
Lastpage
6
Abstract
3D Tele-Immersion (3DTI) system brings 3D data of people from geographically distributed locations into the same virtual space to enable interaction in 3D space. One main obstacle of designing 3DTI system is to overcome its high bandwidth requirement when disseminating the 3D data over the network. Bandwidth adaptation framework is needed to handle the heterogeneity of the available network throughput. In this work, we propose an object-level bandwidth adaptation framework for 3DTI system (OBA3D). Unlike existing adaptation frameworks which work at the frame level or Group-of-picture (GOP) level, OBA3D takes advantage of the 3D semantics contained in the 3D frame. It conducts bandwidth adaptation at the object-level and achieves more fine-grained control over 3D video quality. We evaluate the performance of OBA3D on a real 3DTI testbed. OBA3D is shown to achieve good quality-of-experience when the network throughput is substantially lower than the required bandwidth for data transmission.
Keywords
quality of experience; video communication; virtual reality; 3D data dissemination; 3D frame; 3D semantics; 3D space; 3D tele-immersive system; 3D video quality; 3DTI system; GOP level; OBA3D; data transmission; geographically distributed locations; group-of-picture level; high bandwidth requirement; object-level bandwidth adaptation framework; quality-of-experience; real 3DTI testbed; Adaptation models; Bandwidth; Cameras; Real-time systems; Semantics; Three-dimensional displays; Throughput; 3D Tele-immersion;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo (ICME), 2013 IEEE International Conference on
Conference_Location
San Jose, CA
ISSN
1945-7871
Type
conf
DOI
10.1109/ICME.2013.6607459
Filename
6607459
Link To Document