DocumentCode
3151247
Title
Air combat game and simulation
Author
Fu, Li ; Yu, Meixiang
Author_Institution
Dept. Auto-control, Shenyang Aerosp. Univ., Shenyang, China
Volume
7
fYear
2010
fDate
16-18 Oct. 2010
Firstpage
2799
Lastpage
2802
Abstract
The air combat process is regarded as the discrete event dynamic system which is composed of a series of discrete-states, and its discrete state sub-model is established. In order to choose the tactical maneuver, the evaluation function is constructed by the air combat situation index and the air combat capability index. Combining with the 3 degree-of-freedom (3DOF) aircraft model, the maneuver command generator is designed, controlling the moving state of aircraft. Finally, the simulation of the combat-turning is carried out using Matlab.
Keywords
aerospace simulation; discrete event simulation; game theory; military aircraft; military computing; 3 degree-of-freedom aircraft model; 3DOF aircraft model; air combat capability index; air combat game; air combat simulation; air combat situation index; discrete event dynamic system; discrete state sub-model; evaluation function; maneuver command generator; tactical maneuver; Aerodynamics; Aerospace electronics; Aircraft; Atmospheric modeling; Equations; Indexes; Mathematical model; air combat process; discrete-states; evaluation function;
fLanguage
English
Publisher
ieee
Conference_Titel
Biomedical Engineering and Informatics (BMEI), 2010 3rd International Conference on
Conference_Location
Yantai
Print_ISBN
978-1-4244-6495-1
Type
conf
DOI
10.1109/BMEI.2010.5639949
Filename
5639949
Link To Document