• DocumentCode
    3151247
  • Title

    Air combat game and simulation

  • Author

    Fu, Li ; Yu, Meixiang

  • Author_Institution
    Dept. Auto-control, Shenyang Aerosp. Univ., Shenyang, China
  • Volume
    7
  • fYear
    2010
  • fDate
    16-18 Oct. 2010
  • Firstpage
    2799
  • Lastpage
    2802
  • Abstract
    The air combat process is regarded as the discrete event dynamic system which is composed of a series of discrete-states, and its discrete state sub-model is established. In order to choose the tactical maneuver, the evaluation function is constructed by the air combat situation index and the air combat capability index. Combining with the 3 degree-of-freedom (3DOF) aircraft model, the maneuver command generator is designed, controlling the moving state of aircraft. Finally, the simulation of the combat-turning is carried out using Matlab.
  • Keywords
    aerospace simulation; discrete event simulation; game theory; military aircraft; military computing; 3 degree-of-freedom aircraft model; 3DOF aircraft model; air combat capability index; air combat game; air combat simulation; air combat situation index; discrete event dynamic system; discrete state sub-model; evaluation function; maneuver command generator; tactical maneuver; Aerodynamics; Aerospace electronics; Aircraft; Atmospheric modeling; Equations; Indexes; Mathematical model; air combat process; discrete-states; evaluation function;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Biomedical Engineering and Informatics (BMEI), 2010 3rd International Conference on
  • Conference_Location
    Yantai
  • Print_ISBN
    978-1-4244-6495-1
  • Type

    conf

  • DOI
    10.1109/BMEI.2010.5639949
  • Filename
    5639949