DocumentCode
3153278
Title
A game theoretic framework for optimal resource allocation in P2P scalable video streaming
Author
Asioli, Stefano ; Ramzan, Naeem ; Izquierdo, Ebroul
Author_Institution
Sch. of EECS, Queen Mary Univ. of London, London, UK
fYear
2012
fDate
25-30 March 2012
Firstpage
2293
Lastpage
2296
Abstract
In this paper we describe a game theoretic framework for scalable video streaming over a peer-to-peer network. The proposed system integrates optimal resource allocation functionalities with an incentive provision mechanism for data sharing. First of all, we introduce an algorithm for packet scheduling that allows users to download a specific sub-set of the original scalable bit-stream, depending on the current network conditions. Furthermore, we present an algorithm that aims both at identifying free-riders and minimising transmission delay. Uncooperative peers are cut out of this system, while users upload more data to those which have less to share, in order to fully exploit the resources of all the peers. Experimental evaluation shows that this model can effectively cope with free-riders and minimise transmission delay for scalable video streaming.
Keywords
game theory; peer-to-peer computing; video streaming; P2P; data sharing; game theoretic framework; incentive provision mechanism; optimal resource allocation; packet scheduling; peer-to-peer network; scalable bit-stream; scalable video streaming; transmission delay; uncooperative peers; Delay; Games; Minimization; Nickel; Peer to peer computing; Resource management; Streaming media; game theory; peer-to-peer; scalable video;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing (ICASSP), 2012 IEEE International Conference on
Conference_Location
Kyoto
ISSN
1520-6149
Print_ISBN
978-1-4673-0045-2
Electronic_ISBN
1520-6149
Type
conf
DOI
10.1109/ICASSP.2012.6288372
Filename
6288372
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