DocumentCode :
315927
Title :
Scenario-based analysis on the game of GO
Author :
Nishino, Junji ; Sugeno, Michio
Author_Institution :
Dept. of Inf. Sci., Fukui Univ., Japan
Volume :
2
fYear :
1997
fDate :
1-5 Jul 1997
Firstpage :
939
Abstract :
We propose a scenario-based approach to solve and analyze complex problems. It is a variation of linguistic information processings. Human beings use macroscopic methods which is constructed from an abstract data structure, soft processing and powerful prediction, to solve several complex problems. Making and using the scenario are realized by linguistic information processing. We defined the scenario as a combined notion of sequence and its meanings which are described by linguistic labels. For application, scenario making and analysis of the game of GO playing system are shown
Keywords :
fuzzy set theory; games of skill; problem solving; abstract data structure; complex problems; game of GO; linguistic information processing; linguistic labels; scenario-based analysis; soft processing; Asia; Competitive intelligence; Data structures; Fuzzy sets; Fuzzy systems; Humans; Information analysis; Information processing; Information science; Problem-solving;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Fuzzy Systems, 1997., Proceedings of the Sixth IEEE International Conference on
Conference_Location :
Barcelona
Print_ISBN :
0-7803-3796-4
Type :
conf
DOI :
10.1109/FUZZY.1997.622835
Filename :
622835
Link To Document :
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