• DocumentCode
    3159407
  • Title

    On the capacity game of public watermarking systems

  • Author

    Somekh-Baruch, Anelia ; Merhav, Neri

  • Author_Institution
    Dept. of Electr. Eng., Technion-Israel Inst. of Technol., Haifa, Israel
  • fYear
    2002
  • fDate
    1 Dec. 2002
  • Firstpage
    24
  • Lastpage
    26
  • Abstract
    Watermarking codes are analyzed as a game between two sets of players: an information hider and a decoder on the one hand, and an attacker on the other hand. The information hider is allowed to cause some tolerable level of distortion to the original data within which the message is hidden, and the resulting distorted data can suffer some additional distortion caused by an attacker who aims at erasing the message. Motivated by a worst-case approach, we assume that the attacker is informed of the hiding strategy taken by the information hider and the decoder, while they are uninformed of the attacking scheme. A single-letter expression for the capacity is found under the assumption that the covertext is drawn from a memoryless stationary source and its realization (side information) is available at the encoder only.
  • Keywords
    copyright; cryptography; data encapsulation; encoding; game theory; watermarking; attacker; capacity game; copyright protection; covertext; data encryption; decoder; digital data; distorted data; hiding strategy; information hider; public watermarking systems; watermarking codes; Decoding; Distortion measurement; Forgery; Random variables; Tires; Watermarking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Electronics Engineers in Israel, 2002. The 22nd Convention of
  • Print_ISBN
    0-7803-7693-5
  • Type

    conf

  • DOI
    10.1109/EEEI.2002.1178302
  • Filename
    1178302