DocumentCode :
3162948
Title :
On mapping Bezier curve and surface subdivision algorithms into a hypercube with geometric adjacency constraint
Author :
Yang, Shi-Nine ; Lee, Ruen-Rone
Author_Institution :
Dept. of Comput. Sci., Nat. Tsing Hua Univ., Hsinchu, Taiwan
fYear :
1991
fDate :
2-5 Dec 1991
Firstpage :
582
Lastpage :
589
Abstract :
The authors discuss the Bezier curve and surface generation algorithms on a hypercube computer. They show that the computation structures of Bezier curve and surface generation based on subdivision method can be modeled as binomial trees and extended binomial trees respectively. Properties of binomial trees and extended binomial trees are explored and mappings from these tree structures to hypercubes are discussed. As the spatial coherence plays an important role in computer graphics and geometric algorithms, the authors imposed the geometric adjacency on these mappings and proved that there exist adjacency preserving mappings. Moreover, they show that their mappings are optimal with respect to expansion, dilation and congestion
Keywords :
computational geometry; computer graphics; hypercube networks; binomial trees; computer graphics; congestion; dilation; geometric adjacency constraint; geometric algorithms; hypercube; mapping Bezier curve; mappings; subdivision method; surface generation; surface subdivision algorithms; tree structures; Application software; Computer graphics; Computer science; Computer vision; Embedded computing; Hypercubes; Spatial coherence; Tree data structures; Tree graphs; Vegetation mapping;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Processing, 1991. Proceedings of the Third IEEE Symposium on
Conference_Location :
Dallas, TX
Print_ISBN :
0-8186-2310-1
Type :
conf
DOI :
10.1109/SPDP.1991.218247
Filename :
218247
Link To Document :
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