DocumentCode
3166495
Title
A hierarchical memory structure for the 3D shelling technique
Author
Shen, L.S. ; Deprettere, M.F.A.
Author_Institution
Fac. of Electr. Eng., Delft Univ. of Technol., Netherlands
fYear
1992
fDate
4-8 May 1992
Firstpage
244
Lastpage
249
Abstract
The authors earlier proposed a new space partitioning for mapping computations of the radiosity method onto a highly pipelined parallel architecture (L.S. Shen et al., 1990; 1991). This shelling technique can alleviate the communication load between the host and the processors in a shared-memory architecture, but the system performance might deteriorate when increasing the number of processors. A memory structure which is a hierarchy of resident set, cache, and main memory is presented. It can reduce the average access time of a patch and thus provide better balancing between processing throughput and memory bandwidth, to enhance the pipelinability of computations. A method of selecting the resident set is described, and different policies in the cache design are investigated.<>
Keywords
buffer storage; parallel architectures; ray tracing; shared memory systems; 3D shelling technique; average access time; cache; communication load; hierarchical memory structure; highly pipelined parallel architecture; main memory; memory bandwidth; patch; pipelinability; processing throughput; radiosity method; resident set; shared-memory architecture; shelling technique; space partitioning; system performance; Casting; Computer architecture; Concurrent computing; Layout; Parallel architectures; Parallel processing; Space technology; System performance; Testing; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
CompEuro '92 . 'Computer Systems and Software Engineering',Proceedings.
Conference_Location
The Hague, Netherlands
Print_ISBN
0-8186-2760-3
Type
conf
DOI
10.1109/CMPEUR.1992.218502
Filename
218502
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