Title :
Progressive browsing of 3D models
Author :
Koh, Bengliang ; Chen, Tsuhan
Author_Institution :
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Abstract :
High-speed desktop computers, capable of rendering complex 3D models, are becoming more commonplace, resulting in increasing interest in virtual reality systems. Virtual Reality Modelling Language (VRML) has become the de-facto standard for the description of virtual worlds over the Internet, yet the current version (VRML97) lacks capabilities for progressive transfer. This paper describes the implementation of a browser that allows the progressive transfer and simultaneous viewing of 3D models, stored in a progressive format on a Web server, using a codec based on MPEG-4 verification model source code. The authors then implement their own codec that is progressive per-vertex rather than per-level. This approach also has the benefit that it does not alter the vertex coordinates. Finally a watermarking scheme, based on the second codec, is proposed
Keywords :
codecs; online front-ends; rendering (computer graphics); virtual reality languages; Internet; MPEG-4 verification model source code; Virtual Reality Modelling Language; Web server; codec; complex 3D model rendering; progressive browsing; progressive transfer; simultaneous viewing; vertex coordinates; virtual worlds; watermarking scheme; Codecs; Encoding; Floating-point arithmetic; Internet; MPEG 4 Standard; Tiles; Tin; Virtual reality; Watermarking; Web server;
Conference_Titel :
Multimedia Signal Processing, 1999 IEEE 3rd Workshop on
Conference_Location :
Copenhagen
Print_ISBN :
0-7803-5610-1
DOI :
10.1109/MMSP.1999.793800