• DocumentCode
    3168619
  • Title

    On semantic issues in game-theoretic rough sets

  • Author

    Azam, Nouman ; JingTao Yao

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Regina, Regina, SK, Canada
  • fYear
    2013
  • fDate
    24-28 June 2013
  • Firstpage
    1303
  • Lastpage
    1308
  • Abstract
    The game-theoretic rough set (GTRS) model provides a configuration mechanism for determination of thresholds in probabilistic rough sets. The GTRS utilizes different approaches in implementing games for analyzing various applications and problems. The probabilistic thresholds and the key game components such as players and strategies may be interpreted differently based on a particular formulation and the considered application. This paper examines and considers two semantic issues in GTRS, i.e. the interpretation of key game-theoretic constructs and probabilistic thresholds. We address these issues by presenting some semantic descriptions that not only help in understanding the structural components of the model but also clarify the mechanism of transforming an initial pair of thresholds to a finally computed threshold values. An example is provided based on the proposed descriptions in explaining existing formulations.
  • Keywords
    game theory; probability; programming language semantics; rough set theory; GTRS; configuration mechanism; game theoretic rough set; key game component; probabilistic rough sets; probabilistic threshold determination; semantic issue; structural component; Equations; Games; Mathematical model; Optimization; Probabilistic logic; Rough sets; Semantics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IFSA World Congress and NAFIPS Annual Meeting (IFSA/NAFIPS), 2013 Joint
  • Conference_Location
    Edmonton, AB
  • Type

    conf

  • DOI
    10.1109/IFSA-NAFIPS.2013.6608590
  • Filename
    6608590