DocumentCode :
3168619
Title :
On semantic issues in game-theoretic rough sets
Author :
Azam, Nouman ; JingTao Yao
Author_Institution :
Dept. of Comput. Sci., Univ. of Regina, Regina, SK, Canada
fYear :
2013
fDate :
24-28 June 2013
Firstpage :
1303
Lastpage :
1308
Abstract :
The game-theoretic rough set (GTRS) model provides a configuration mechanism for determination of thresholds in probabilistic rough sets. The GTRS utilizes different approaches in implementing games for analyzing various applications and problems. The probabilistic thresholds and the key game components such as players and strategies may be interpreted differently based on a particular formulation and the considered application. This paper examines and considers two semantic issues in GTRS, i.e. the interpretation of key game-theoretic constructs and probabilistic thresholds. We address these issues by presenting some semantic descriptions that not only help in understanding the structural components of the model but also clarify the mechanism of transforming an initial pair of thresholds to a finally computed threshold values. An example is provided based on the proposed descriptions in explaining existing formulations.
Keywords :
game theory; probability; programming language semantics; rough set theory; GTRS; configuration mechanism; game theoretic rough set; key game component; probabilistic rough sets; probabilistic threshold determination; semantic issue; structural component; Equations; Games; Mathematical model; Optimization; Probabilistic logic; Rough sets; Semantics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
IFSA World Congress and NAFIPS Annual Meeting (IFSA/NAFIPS), 2013 Joint
Conference_Location :
Edmonton, AB
Type :
conf
DOI :
10.1109/IFSA-NAFIPS.2013.6608590
Filename :
6608590
Link To Document :
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