DocumentCode :
3170211
Title :
Automatic 3D cloning and real-time animation of a human face
Author :
Escher, Marc ; Thalmann, Nadia Magnenat
Author_Institution :
MiraLab., Geneva Univ., Switzerland
fYear :
1997
fDate :
5-6 Jun 1997
Firstpage :
58
Lastpage :
66
Abstract :
We describe our techniques for the automatic cloning of a human face which can be animated in real time using both video and audio inputs. Our system can be used for video conferencing and telecooperative work at various sites with shared virtual environment inhabited by virtual clones. This work is part of a European project VIDAS (AC057). A generic face model is used which is modified to fit to the real face. Primarily, two aspects are considered: (1) modeling involving the construction of a 3D texture mapped face model fitting to the real face; (2) animation of the new constructed face. Automatic texture fitting is employed to produce the virtual face with texture mapping from the real face image. A model independent facial animation module provides real time animation. The system allows integration of audio and video inputs and produces a synchronized visual and acoustic output
Keywords :
computer animation; image texture; real-time systems; surface fitting; teleconferencing; 3D texture mapped face model; AC057; European project VIDAS; audio input; automatic 3D cloning; automatic texture fitting; generic face model; human face; model independent facial animation module; real face image; real time animation; shared virtual environment; synchronized visual/acoustic output; telecooperative work; texture mapping; video conferencing; virtual clones; virtual face; Cloning; Data mining; Face; Facial animation; Head; Humans; Interpolation; Laser modes; Video sharing; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '97
Conference_Location :
Geneva
ISSN :
1087-4844
Print_ISBN :
0-8186-7984-0
Type :
conf
DOI :
10.1109/CA.1997.601040
Filename :
601040
Link To Document :
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