Abstract :
With the era of the dream economy coming, users´ requirement become complicated, as well as people´ life style has been changed by the culture blend. Thoroughly understanding people, and providing a positive emotional experience to them, is the key to game design. With the magnificent image, well-designed roles and vivid scene, the game interface design brings users the strong sense of presence; carries out the wishes of playerpsilas dream, and offer the peak-experience. Based above, this paper finds out that users dissociates between the true Id and the virtual super-ego, which makes the interaction more extensive. In other words, game GUI design is not only an esthetical form, but an actual practice which needs to create a more effective communication between information architecture and the human user experience. The peak-experience could be attained by the following parts, such as the comprehension of customer psychological model; the efficient communication between users, roles and interface; Realization matchup of the systemic model and psychological model; and other requirements´ satisfaction, like emotion and imagination, communication and ascription, challenge and achievement etc.
Keywords :
computer games; graphical user interfaces; software architecture; GUI design; dream economy; game interface design; human user experience; information architecture; Art; Auditory system; Feedback; Games; Graphical user interfaces; Humans; Layout; Plastics; Psychology; User interfaces; Game GUI; Peak-Experience; UCD;