DocumentCode :
3174819
Title :
Efficient GPU-based Construction of Occupancy Girds Using several Laser Range-finders
Author :
Yguel, Manuel ; Aycard, Olivier ; Laugier, Christian
Author_Institution :
INRIA, Grenoble
fYear :
2006
fDate :
Oct. 2006
Firstpage :
105
Lastpage :
110
Abstract :
Building occupancy grids (OGs) in order to model the surrounding environment of a vehicle implies to fusion occupancy information provided by the different embedded sensors in the same grid. The principal difficulty comes from the fact that each can have a different resolution, but also that the resolution of some sensors varies with the location in the field of view. In this article we present a new exact approach to this issue and we explain why the problem of switching coordinate systems is an instance of the texture mapping problem in computer graphics. Therefore we introduce a calculus architecture to build occupancy grids with a graphical processor unit (GPU). Thus we present computational time results that can allow to compute occupancy grids for 50 sensors at frame rate even for a very fine grid. To validate our method, the results with GPU are compared to results obtained through the exact approach
Keywords :
calculus; computer graphics; grid computing; image texture; laser ranging; GPU; calculus architecture; computer graphics; different embedded sensors; fusion occupancy information; graphical processor unit; laser range-finders; occupancy grids; texture mapping; Grid computing; Intelligent robots; Intelligent sensors; Laser fusion; Laser modes; Sensor fusion; Sensor phenomena and characterization; Sensor systems; Shape measurement; Vehicles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2006 IEEE/RSJ International Conference on
Conference_Location :
Beijing
Print_ISBN :
1-4244-0259-X
Electronic_ISBN :
1-4244-0259-X
Type :
conf
DOI :
10.1109/IROS.2006.281817
Filename :
4058511
Link To Document :
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