DocumentCode
3174819
Title
Efficient GPU-based Construction of Occupancy Girds Using several Laser Range-finders
Author
Yguel, Manuel ; Aycard, Olivier ; Laugier, Christian
Author_Institution
INRIA, Grenoble
fYear
2006
fDate
Oct. 2006
Firstpage
105
Lastpage
110
Abstract
Building occupancy grids (OGs) in order to model the surrounding environment of a vehicle implies to fusion occupancy information provided by the different embedded sensors in the same grid. The principal difficulty comes from the fact that each can have a different resolution, but also that the resolution of some sensors varies with the location in the field of view. In this article we present a new exact approach to this issue and we explain why the problem of switching coordinate systems is an instance of the texture mapping problem in computer graphics. Therefore we introduce a calculus architecture to build occupancy grids with a graphical processor unit (GPU). Thus we present computational time results that can allow to compute occupancy grids for 50 sensors at frame rate even for a very fine grid. To validate our method, the results with GPU are compared to results obtained through the exact approach
Keywords
calculus; computer graphics; grid computing; image texture; laser ranging; GPU; calculus architecture; computer graphics; different embedded sensors; fusion occupancy information; graphical processor unit; laser range-finders; occupancy grids; texture mapping; Grid computing; Intelligent robots; Intelligent sensors; Laser fusion; Laser modes; Sensor fusion; Sensor phenomena and characterization; Sensor systems; Shape measurement; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2006 IEEE/RSJ International Conference on
Conference_Location
Beijing
Print_ISBN
1-4244-0259-X
Electronic_ISBN
1-4244-0259-X
Type
conf
DOI
10.1109/IROS.2006.281817
Filename
4058511
Link To Document