DocumentCode
3177160
Title
A HMM-based fundamental motion synthesis approach for gesture recognition on a nintendo triaxial accelerometer
Author
Chen, Wei-Cheng ; Lyu, Ren-Yuan
Author_Institution
Dept. of Comput. Sci., Chang Gung Univ., Taoyuan, Taiwan
fYear
2011
fDate
12-14 Dec. 2011
Firstpage
1
Lastpage
5
Abstract
In this paper, we show how to use a Nintendo Wiimote triaxial accelerometer as an input device to make a gesture recognition system based on Hidden Markov Model as the kernel recognition algorithm. We adopted a set of basic movements called “Fundamental Motions” as the synthesis units for all the other complex motions. In the preliminary study, we tried to discriminate the digits from `0´ to `9´. We analyzed this task and found a set of 16 motions are appropriate to be used as HMM modeling units. By using appropriate feature extraction and HMM topology, we can achieve near 98% and 65% accuracy for discrete motions and continuous motions, respectively.
Keywords
feature extraction; gesture recognition; hidden Markov models; image motion analysis; interactive devices; HMM modeling unit; HMM topology; HMM-based fundamental motion synthesis; Nintendo Wiimote triaxial accelerometer; continuous motion; discrete motion; feature extraction; gesture recognition; hidden Markov model; input device; kernel recognition; synthesis unit; Acceleration; Accelerometers; Feature extraction; Gesture recognition; Hidden Markov models; Topology; Training data;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing and Communication Systems (ICSPCS), 2011 5th International Conference on
Conference_Location
Honolulu, HI
Print_ISBN
978-1-4577-1179-4
Electronic_ISBN
978-1-4577-1178-7
Type
conf
DOI
10.1109/ICSPCS.2011.6140869
Filename
6140869
Link To Document