DocumentCode :
317729
Title :
Virtual Reality Semiconductor Laboratory
Author :
Das, B. ; Allport, Christopher S. ; Schreiner, Brandon D. ; Sines, Paul B.
Author_Institution :
West Virginia Univ., Morgantown, WV, USA
Volume :
2
fYear :
1997
fDate :
5-8 Nov 1997
Abstract :
Summary form only given. Virtual reality (VR) promises to enhance education beyond the level of modern multimedia computer systems by adding a three dimensional, “hands on” approach. VR gives the user control over a 360‡ workspace, as well as provide a true, stereoscopic, depth-sensitive environment. VR empowers users to do, as well as to see. The Virtual Reality Semiconductor Laboratory (VRSEMLAB) will be a pioneer system exploring the application of VR techniques to the teaching of semiconductor physics. This project addresses the extreme difficulties students typically have while trying to learn this subject. Electrons are too small for many students to visualize and holes present even greater difficulties due to their abstract nature. The VRSEMLAB will draw on the strengths of the computer as a modeling tool without succumbing to the limitations of a two dimensional workspace. VR will provide the ability for the user to see the internal structure of the semiconductor, use a virtual space controller (space ball or glove) to rotate it, inspect it from a different angle, and change the intrinsic physical properties of the device. Additional features for such a laboratory include a “building-block lab” permitting the user to assemble blocks of n/p doped semiconductor into arbitrary configurations in 3 dimensions with immediate feedback regarding electrical properties; and a 3D workbench including virtual curve tracer, virtual oscilloscope, and virtual frequency generator
Keywords :
computer aided instruction; teaching; virtual reality; 3D workbench; Virtual Reality Semiconductor Laboratory; building-block lab; education; electrical properties; modeling tool; n/p doped semiconductor blocks assembly; semiconductor physics teaching; stereoscopic, depth-sensitive environment; three dimensional hands on approach; two dimensional workspace; virtual curve tracer; virtual frequency generator; virtual oscilloscope; virtual space controller; Assembly; Charge carrier processes; Computer science education; Feedback; Laboratories; Multimedia systems; Oscilloscopes; Physics; Virtual reality; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education Conference, 1997. 27th Annual Conference. Teaching and Learning in an Era of Change. Proceedings.
Conference_Location :
Pittsburgh, PA
ISSN :
0190-5848
Print_ISBN :
0-7803-4086-8
Type :
conf
DOI :
10.1109/FIE.1997.635970
Filename :
635970
Link To Document :
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