DocumentCode :
318002
Title :
Perceptual performances of force rendering methods
Author :
Fukui, Yukio ; Yamashita, Jun ; Shimojo, Makoto
Author_Institution :
Nat. Inst. of Biosci. & Human Technol., Ibaraki, Japan
Volume :
2
fYear :
1997
fDate :
12-15 Oct 1997
Firstpage :
1401
Abstract :
In virtual reality techniques, the force feedback method becomes important especially when manipulating shapes interactively. This paper describes two methods for presenting haptic stimuli, and compares their perceptual effects. One of the methods involves generating undulations by spatially varying the positions where reaction forces are generated while keeping their directions constant, and the other method involves spatially varying the directions of reaction forces while keeping the positions constant. The subjective intensities of undulations generated by the two methods were compared. The results indicated that the subjective intensities depend on their spatial frequencies. Then, two stimuli were superimposed 180 degrees out of phase to check if the two stimuli generated by different methods offset each other. No offset was observed regardless of the spatial frequencies of the stimuli
Keywords :
feedback; human factors; man-machine systems; virtual reality; force feedback; force rendering methods; haptic stimuli; perceptual feedback; perceptual performances; reaction forces; spatial frequencies; undulations; virtual reality; Displays; Fingers; Force feedback; Frequency response; Haptic interfaces; Humans; Ice surface; Kinematics; Shape; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man, and Cybernetics, 1997. Computational Cybernetics and Simulation., 1997 IEEE International Conference on
Conference_Location :
Orlando, FL
ISSN :
1062-922X
Print_ISBN :
0-7803-4053-1
Type :
conf
DOI :
10.1109/ICSMC.1997.638170
Filename :
638170
Link To Document :
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