Title :
The research of improved algorithm of time warp based on distributed network architecture
Author :
Zhou, Shan ; Hu, Qi
Author_Institution :
Inf. Eng. Dept., Jilin Bus. & Technol. Coll., Changchun, China
Abstract :
With a large amount of MMOG (Massively Multiplayer Online Game) like happy farm sweeping the country for the second time, the development of online games in our country becomes quicken up. However, under the influences of broadband and network status or other factors, online games must be facing a certain phenomenon of delay. So we must deal the problem with a certain synchronized algorithm to maximize the achievement of synchronization. Therefore, this thesis adopts distributed network architecture to analyse and compare the improved algorithm of Time warp. After that, corresponding experiments will make further argument about the merits and drawbacks of the improved algorithm to solve the problem of MMOG synchronization neatly.
Keywords :
broadband networks; computer games; Happy Farm; MMOG synchronization; broadband; distributed network architecture; massively multiplayer online game; network status; online games; time warp; Algorithm design and analysis; Delay; Games; Mirrors; Servers; Synchronization; MMOG; Time Warp algorithm; distributed network architecture; synchronized algorithm;
Conference_Titel :
Artificial Intelligence, Management Science and Electronic Commerce (AIMSEC), 2011 2nd International Conference on
Conference_Location :
Deng Leng
Print_ISBN :
978-1-4577-0535-9
DOI :
10.1109/AIMSEC.2011.6010957