DocumentCode
3181365
Title
Enhancing EDA education through gamification
Author
Marasco, Emily ; Behjat, Laleh ; Rosehart, William
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Calgary, Calgary, AB, Canada
fYear
2015
fDate
20-21 May 2015
Firstpage
25
Lastpage
27
Abstract
As electronics industry leaders seek creative engineers capable of designing solutions to the circuit problems of the future, such as the end of Moore´s Law, microelectronics education must incorporate more creativity and innovative design approaches. This paper proposes the use of gamification for encouraging creative thinking among students in electronic design automation education. The education module described in this work may also be used to harness the problem-solving techniques of game users through crowdsourcing and data mining. By integrating electronic design automation algorithms with game mechanics, it may be possible to find new solutions to circuit design problems.
Keywords
electronic design automation; electronic engineering education; electronics industry; EDA education; circuit design problems; crowdsourcing; data mining; electronic design automation education; electronics industry; gamification; microelectronics education; Algorithm design and analysis; Computers; Crowdsourcing; Design automation; Education; Games; Integrated circuits; EDA; creativity; curriculum development; design; education; gamification;
fLanguage
English
Publisher
ieee
Conference_Titel
Microelectronics Systems Education (MSE), 2015 IEEE International Conference on
Conference_Location
Pittsburgh, PA
Print_ISBN
978-1-4799-9913-2
Type
conf
DOI
10.1109/MSE.2015.7160009
Filename
7160009
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