Title :
Quantum Arthur-Merlin games
Author :
Marriott, Chris ; Watrous, John
Author_Institution :
Dept. of Comput. Sci., Calgary Univ., Alta., Canada
Abstract :
This paper studies quantum Arthur-Merlin games, which are a restricted form of quantum interactive proof system in which the verifier´s messages are given by unbiased coin-flips. The following results are proved. For one-message quantum Arthur-Merlin games, which correspond to the complexity class QMA, completeness and soundness errors can be reduced exponentially without increasing the length of Merlin´s message. Previous constructions for reducing error required a polynomial increase in the length of Merlin´s message. Applications of this fact include a proof that logarithmic length quantum certificates yield no increase in power over BQP and a simple proof that QMA ⊆ PP. In the case of three or more messages, quantum Arthur-Merlin games are equivalent in power to ordinary quantum interactive proof systems. In fact, for any language having a quantum interactive proof system there exists a three-message quantum Arthur-Merlin game in which Arthur´s only message consists of just a single coin-flip that achieves perfect completeness and soundness error exponentially close to 1/2. Any language having a two-message quantum Arthur-Merlin game is contained in BP · PP. This gives some suggestion that three messages are stronger than two in the quantum Arthur-Merlin setting.
Keywords :
computational complexity; game theory; polynomials; quantum computing; Merlin message; QMA complexity; coin flipping; logarithmic length quantum certificates; quantum Arthur-Merlin games; quantum interactive proof system; Artificial intelligence; Computational complexity; Computer science; Drives; Polynomials; Protocols; Quantum computing;
Conference_Titel :
Computational Complexity, 2004. Proceedings. 19th IEEE Annual Conference on
Print_ISBN :
0-7695-2120-7
DOI :
10.1109/CCC.2004.1313850