DocumentCode
3184595
Title
Game-Theoretic EDCA in IEEE 802.11e WLANs
Author
Zhao, Liqiang ; Cong, Li ; Zhang, Hailin ; Ding, Wei ; Zhang, Jie
Author_Institution
State Key Lab. of Integrated Services Networks, Xidian Univ., Xi´´an
fYear
2008
fDate
21-24 Sept. 2008
Firstpage
1
Lastpage
5
Abstract
In IEEE 802.11 WLANs, the fundamental MAC mechanism - DCF, only supports best-effort service, and is unaware of QoS. IEEE 802.11e EDCA supports service differentiation by differentiating contention parameters. This may introduce the problem of selfish traffics with rational nodes. Hence, game-theoretic EDCA (G-EDCA) is proposed in this paper to solve the problem. Moreover, a simple and run-time estimation mechanism is presented to implement G-EDCA in current WLANs. Extensive simulations are also carried out to compare the performances of DCF, EDCA and G-EDCA. The simulation results show that G-EDCA performs better than DCF and EDCA in terms of system throughput and QoS.
Keywords
access protocols; game theory; multi-access systems; quality of service; wireless LAN; IEEE 802.11e WLAN; MAC mechanism; QoS; distributed coordination function; enhanced distributed channel access; game-theoretic EDCA; medium access control; run-time estimation mechanism; Access protocols; Delay; Game theory; Media Access Protocol; Multiaccess communication; Runtime; Telecommunication traffic; Throughput; Traffic control; Wireless LAN;
fLanguage
English
Publisher
ieee
Conference_Titel
Vehicular Technology Conference, 2008. VTC 2008-Fall. IEEE 68th
Conference_Location
Calgary, BC
ISSN
1090-3038
Print_ISBN
978-1-4244-1721-6
Electronic_ISBN
1090-3038
Type
conf
DOI
10.1109/VETECF.2008.428
Filename
4657260
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