DocumentCode :
3184962
Title :
Motion capture for realtime control of virtual actors in live, distributed, theatrical performances
Author :
Geigel, Joe ; Schweppe, Marla
Author_Institution :
Dept. of Comput. Sci., Rochester Inst. of Technol., Rochester, NY, USA
fYear :
2011
fDate :
21-25 March 2011
Firstpage :
774
Lastpage :
779
Abstract :
In this paper, we explore the use of motion capture for controlling virtual actors in a theatrical performance. We present a general and flexible framework for achieving such control and provide examples of the application of the framework based on our work in virtual theatre over the past five years.
Keywords :
computer games; computer graphics; motion capture; realtime control; virtual actor; virtual theatre; Aerospace electronics; Avatars; Engines; Humans; Keyboards; Production; Real time systems; motion capture; performing arts; virtual theatre;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Automatic Face & Gesture Recognition and Workshops (FG 2011), 2011 IEEE International Conference on
Conference_Location :
Santa Barbara, CA
Print_ISBN :
978-1-4244-9140-7
Type :
conf
DOI :
10.1109/FG.2011.5771347
Filename :
5771347
Link To Document :
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