DocumentCode
3184962
Title
Motion capture for realtime control of virtual actors in live, distributed, theatrical performances
Author
Geigel, Joe ; Schweppe, Marla
Author_Institution
Dept. of Comput. Sci., Rochester Inst. of Technol., Rochester, NY, USA
fYear
2011
fDate
21-25 March 2011
Firstpage
774
Lastpage
779
Abstract
In this paper, we explore the use of motion capture for controlling virtual actors in a theatrical performance. We present a general and flexible framework for achieving such control and provide examples of the application of the framework based on our work in virtual theatre over the past five years.
Keywords
computer games; computer graphics; motion capture; realtime control; virtual actor; virtual theatre; Aerospace electronics; Avatars; Engines; Humans; Keyboards; Production; Real time systems; motion capture; performing arts; virtual theatre;
fLanguage
English
Publisher
ieee
Conference_Titel
Automatic Face & Gesture Recognition and Workshops (FG 2011), 2011 IEEE International Conference on
Conference_Location
Santa Barbara, CA
Print_ISBN
978-1-4244-9140-7
Type
conf
DOI
10.1109/FG.2011.5771347
Filename
5771347
Link To Document