DocumentCode :
3185290
Title :
Where to Build a Door
Author :
Zhang, John Z. ; Kameda, Tsunehiko
Author_Institution :
Dept. of Math & Comput. Sci., Lethbridge Univ., Alta.
fYear :
2006
fDate :
9-15 Oct. 2006
Firstpage :
4084
Lastpage :
4090
Abstract :
A room is a simple polygon with a prespecified point, called the door, on its boundary. Search starts at the door, and must detect all intruders that may be in the room, while making sure that no intruder escapes through the door during the search. Depending on where the door is placed, the intruders may be able to avoid detection. We present an efficient algorithm that can determine all the intervals on the boundary where the door should be placed in order for the polygon to be searchable by two guards on the boundary who keep mutual visibility, or a single searcher with a flashlight. Our algorithm works in O(n log n) time, where n is the number of vertices of the given polygon
Keywords :
computational complexity; robot vision; security; door; intruders; polygonal room; position control; robot vision; room search problems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2006 IEEE/RSJ International Conference on
Conference_Location :
Beijing
Print_ISBN :
1-4244-0258-1
Electronic_ISBN :
1-4244-0259-X
Type :
conf
DOI :
10.1109/IROS.2006.281873
Filename :
4059049
Link To Document :
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