DocumentCode
3185777
Title
UbiRE: A game for teaching requirements in the context of ubiquitous systems
Author
Lima, Tiago ; Campos, B. ; Santos, Ricardo ; Werner, Claudia
Author_Institution
Comput. Sci. & Syst. Eng. Dept., COPPE - Fed. Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
fYear
2012
fDate
1-5 Oct. 2012
Firstpage
1
Lastpage
10
Abstract
Considering the Computer Science challenge related to quality in technology development, the teaching and learning process of Software Engineering (SE) takes an important role because it impacts the formation of human resources. However, SE does not explore the broader development and use of didactic material such as games. These resources can propitiate an experience that reflects typical situations of real world and motivate students. This paper presents UbiRE, a game to understand Requirements Engineering in the context of ubiquitous systems. Its design, development and initial evaluation experience is discussed from a development process of educational game perspective, contributing to improve this process in the SE education scenario.
Keywords
computer aided instruction; computer games; computer science; software engineering; ubiquitous computing; UbiRE; computer science; didactic material; game; learning process; software engineering; teaching requirements; technology development; ubiquitous systems; Context; Education; Erbium; Games; Java; Software; Visualization; Computers in Education; Games; Requirements; Software Engineering Education; Ubiquitous Systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Informatica (CLEI), 2012 XXXVIII Conferencia Latinoamericana En
Conference_Location
Medellin
Print_ISBN
978-1-4673-0794-9
Type
conf
DOI
10.1109/CLEI.2012.6427140
Filename
6427140
Link To Document