• DocumentCode
    3185777
  • Title

    UbiRE: A game for teaching requirements in the context of ubiquitous systems

  • Author

    Lima, Tiago ; Campos, B. ; Santos, Ricardo ; Werner, Claudia

  • Author_Institution
    Comput. Sci. & Syst. Eng. Dept., COPPE - Fed. Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
  • fYear
    2012
  • fDate
    1-5 Oct. 2012
  • Firstpage
    1
  • Lastpage
    10
  • Abstract
    Considering the Computer Science challenge related to quality in technology development, the teaching and learning process of Software Engineering (SE) takes an important role because it impacts the formation of human resources. However, SE does not explore the broader development and use of didactic material such as games. These resources can propitiate an experience that reflects typical situations of real world and motivate students. This paper presents UbiRE, a game to understand Requirements Engineering in the context of ubiquitous systems. Its design, development and initial evaluation experience is discussed from a development process of educational game perspective, contributing to improve this process in the SE education scenario.
  • Keywords
    computer aided instruction; computer games; computer science; software engineering; ubiquitous computing; UbiRE; computer science; didactic material; game; learning process; software engineering; teaching requirements; technology development; ubiquitous systems; Context; Education; Erbium; Games; Java; Software; Visualization; Computers in Education; Games; Requirements; Software Engineering Education; Ubiquitous Systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Informatica (CLEI), 2012 XXXVIII Conferencia Latinoamericana En
  • Conference_Location
    Medellin
  • Print_ISBN
    978-1-4673-0794-9
  • Type

    conf

  • DOI
    10.1109/CLEI.2012.6427140
  • Filename
    6427140