Title :
Serious Games for the Pediatric Anklebot
Author :
Michmizos, Konstantinos P. ; Krebs, Hermano Igo
Author_Institution :
Dept. of Mech. Eng., Massachusetts Inst. of Technol., Cambridge, MA, USA
Abstract :
The goal of Serious Games (SGs) in motor therapy has been established since the early studies with the MIT-Manus robot. It is important to keep the patient engaged during sensorimotor rehabilitation. Here we describe the development of three SGs, namely the Shipwreck, the Race for Noah´s Ark, and Soccer 2014. The games are intended to be used with the Pediatric Anklebot and provide an interactive environment to the assist-as-needed robotic therapy for children with Cerebral Palsy ages 5 to 8. As with the games developed for the MIT-Manus robot, the SGs are visually-guided, visually-evoked, easy to play with, and promote training of the impaired ankle in dorsi-plantar flexion and inversion-eversion. The games´ goal is to reinforce meaningful play and challenge. We have recently initiated clinical testing employing these games and expect to determine if motor learning model offers a meaningful approach to lower extremity rehabilitation efforts.
Keywords :
computer games; control engineering computing; interactive systems; medical robotics; paediatrics; patient rehabilitation; patient treatment; MIT-Manus robot; Race for Noah Ark; SG; Shipwreck; Soccer 2014; assist-as-needed robotic therapy; cerebral palsy; dorsi-plantar flexion; interactive environment; inversion-eversion; lower extremity rehabilitation efforts; motor learning model; motor therapy; pediatric anklebot; sensorimotor rehabilitation; serious games; Brushless DC motors; Games; Pediatrics; Robots; Torque; Visualization;
Conference_Titel :
Biomedical Robotics and Biomechatronics (BioRob), 2012 4th IEEE RAS & EMBS International Conference on
Conference_Location :
Rome
Print_ISBN :
978-1-4577-1199-2
DOI :
10.1109/BioRob.2012.6290706