DocumentCode
3187285
Title
Causality analysis for best seller of software game by regression and structural equation modeling
Author
Kitami, Kodai ; Saga, Ryosuke
Author_Institution
Grad. Sch. of Eng., Kanagawa Inst. of Technol., KAIT, Atsugi, Japan
fYear
2010
fDate
10-13 Oct. 2010
Firstpage
1495
Lastpage
1500
Abstract
This paper describes a causality analysis of best-selling software games. Software game makers typically distribute advance information on their products for advertising purposes, in the hope of earning favorable user reviews. Games highly rated by users typically become best sellers, but what information significantly affects their sales has not yet been analyzed quantitatively. We used data on software games to analyze sales factors with a multiple regression model and structured equation modeling (SEM). Experiment results using data obtained from webpages on 746 software games show that hardware types, specific makers, and game genres have a major motivational impact on customers´ purchases.
Keywords
causality; computer games; purchasing; regression analysis; best-selling software games; causality analysis; customers purchase; multiple regression model; structural equation modeling; Analytical models; Lead; Marketing and sales; best seller; causality analysis; multiple regression model; software game; structured equation modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems Man and Cybernetics (SMC), 2010 IEEE International Conference on
Conference_Location
Istanbul
ISSN
1062-922X
Print_ISBN
978-1-4244-6586-6
Type
conf
DOI
10.1109/ICSMC.2010.5642327
Filename
5642327
Link To Document