• DocumentCode
    3189777
  • Title

    Motion filter design for driver observation in hexapod car simulators

  • Author

    Damveld, H.J. ; Bonten, J.L.G. ; Happee, R. ; van Paassen, M.M. ; Mulder, M.

  • Author_Institution
    Delft Univ. of Technol., Delft, Netherlands
  • fYear
    2010
  • fDate
    10-13 Oct. 2010
  • Firstpage
    1344
  • Lastpage
    1351
  • Abstract
    In this article the effect of adding motion cues to a car simulation on human operator behavior and simulator acceptance was researched. This was done by performing a car driving experiment, in which three different settings of the classical linear washout algorithm were used. These settings were: no motion, no tilt-coordination and full motion. Objective measures on human control input and driving performance showed that the addition of motion cues positively affected the driving behavior and improved performance. Subjects also subjectively preferred the conditions where all motion cues were present over the conditions without the presence of motion cues.
  • Keywords
    automobiles; driver information systems; car driving experiment; car simulation; driver observation; driving performance; full motion setting; hexapod car simulators; human control input; human operator behavior; linear washout algorithm; motion cues; motion filter design; no motion setting; no tilt-coordination setting; simulator acceptance; Motion filters; car driving; driving simulators;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems Man and Cybernetics (SMC), 2010 IEEE International Conference on
  • Conference_Location
    Istanbul
  • ISSN
    1062-922X
  • Print_ISBN
    978-1-4244-6586-6
  • Type

    conf

  • DOI
    10.1109/ICSMC.2010.5642447
  • Filename
    5642447