DocumentCode
3192333
Title
ATHUS: A Generic Framework for Game Development on Ginga Middleware
Author
Segundo, Ricardo M C ; Silva, Julio César F da ; Tavares, Tatiana Aires
Author_Institution
Digital Video Applic. Lab., Fed. Univ. of Paraiba, Joao Pessoa, Brazil
fYear
2010
fDate
8-10 Nov. 2010
Firstpage
89
Lastpage
96
Abstract
Games are ancient tools of entertainment for humans, but also serve as tools for your intellectual growth. Games are also a way to overcome our limits, since they essentially have the character of a challenge. A game should give the player the ability to solve problems generated by the dynamics of the game. Thus we have a simple definition of play: the game is an activity of problem solving that provides fun. Due to its large capacity for games, it is important to explore the capabilities of games for the DTV, for that we present a propose of a generic framework for developing games that aims to facilitate the development of games for the Ginga, and other studies on games for DTV.
Keywords
computer games; middleware; software agents; software engineering; ATHUS; DTV; Ginga middleware; entertainment; game development; intellectual growth; Digital TV; Engines; Games; Java; Middleware; Sprites (computer); Digital Television; Framework; Games; Ginga;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
Conference_Location
Florianopolis
ISSN
2159-6654
Print_ISBN
978-1-61284-391-9
Electronic_ISBN
2159-6654
Type
conf
DOI
10.1109/SBGAMES.2010.28
Filename
5772276
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