• DocumentCode
    3192333
  • Title

    ATHUS: A Generic Framework for Game Development on Ginga Middleware

  • Author

    Segundo, Ricardo M C ; Silva, Julio César F da ; Tavares, Tatiana Aires

  • Author_Institution
    Digital Video Applic. Lab., Fed. Univ. of Paraiba, Joao Pessoa, Brazil
  • fYear
    2010
  • fDate
    8-10 Nov. 2010
  • Firstpage
    89
  • Lastpage
    96
  • Abstract
    Games are ancient tools of entertainment for humans, but also serve as tools for your intellectual growth. Games are also a way to overcome our limits, since they essentially have the character of a challenge. A game should give the player the ability to solve problems generated by the dynamics of the game. Thus we have a simple definition of play: the game is an activity of problem solving that provides fun. Due to its large capacity for games, it is important to explore the capabilities of games for the DTV, for that we present a propose of a generic framework for developing games that aims to facilitate the development of games for the Ginga, and other studies on games for DTV.
  • Keywords
    computer games; middleware; software agents; software engineering; ATHUS; DTV; Ginga middleware; entertainment; game development; intellectual growth; Digital TV; Engines; Games; Java; Middleware; Sprites (computer); Digital Television; Framework; Games; Ginga;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
  • Conference_Location
    Florianopolis
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-61284-391-9
  • Electronic_ISBN
    2159-6654
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2010.28
  • Filename
    5772276