DocumentCode :
3192576
Title :
Understanding Virtual Actors
Author :
Silva, Rogerio E da ; Iurgel, Ido A. ; Santos, Manuel F dos ; Branco, Pedro ; Zagalo, Nelson
Author_Institution :
Dept. of Inf. Syst., Univ. of Minho, Guimaraes, Portugal
fYear :
2010
fDate :
8-10 Nov. 2010
Firstpage :
220
Lastpage :
229
Abstract :
Autonomous Digital Actors represent the next step in authoring movies with believable characters, in a way that will allow them to be trained for acting specific roles in a story, suggesting appropriate behaviors during their performance. This article presents an overview of the art of acting and directing and how these concepts were used to elaborate a Virtual Actor metaphor. Also, we present an agent architecture for describing and implementing the virtual actors´ acting knowledge base.
Keywords :
computer animation; virtual reality; agent architecture; autonomous digital actor; virtual actor; virtual actor metaphor; Animation; Art; Computational modeling; Educational institutions; Information systems; Speech; Tagging; ?Virtual Actors; Authoring Believable Characters; Autonomous Digital Actors; Computer Animation?;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
Conference_Location :
Florianopolis
ISSN :
2159-6654
Print_ISBN :
978-1-61284-391-9
Type :
conf
DOI :
10.1109/SBGAMES.2010.11
Filename :
5772290
Link To Document :
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