DocumentCode :
3192846
Title :
Skeleton - easy simulation system
Author :
Yamamiya, Takashi
fYear :
2004
fDate :
29-30 Jan. 2004
Firstpage :
50
Lastpage :
53
Abstract :
Skeleton is a visual scripting environment as an extension of Squeak etoy with Connectors system to make mathematical and physical simulation for non professional computer user. Squeak etoy system is a unique attempt to provide effective way of programming for children in learning environment. Skeleton makes logical relationships among graphical objects in the etoy system with spreadsheets-style interface, and users can describe object´s behavior in declarative representation. Concreteness is one of the key words of end user scripting. Direct manipulation with objects on the screen is helpful to understand what is happened in your computer. Skeleton´s spreadsheets style interface realizes this concreteness to show any input and output data same time. Sometime user scripting system like etoy has a problem of modularity. This aspect is important as a basis of reusing, thus Skeleton has some features for reusing. Tree structured naming system like ECMAScipt is used to access to Skeleton object by name. And modularity is realized by sheet-card mechanism that is possible to reuse a behavior of objects in another context in Skeleton.
Keywords :
computer aided instruction; computer science education; graphical user interfaces; logic programming languages; object-oriented programming; visual programming; Connectors system; ECMAScipt; Skeleton; Squeak etoy; children learning environment; easy simulation system; end user scripting; graphical objects; mathematical simulation; nonprofessional computer user; physical simulation; programming for children; spreadsheets-style interface; tree structured naming system; visual scripting environment; Computational modeling; Computer simulation; Concrete; Connectors; Joining processes; Physics computing; Programming profession; Propulsion; Skeleton; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Creating, Connecting and Collaborating through Computing, 2004. Proceedings. Second International Conference on
Print_ISBN :
0-7695-2166-5
Type :
conf
DOI :
10.1109/C5.2004.1314368
Filename :
1314368
Link To Document :
بازگشت