Title :
Efficient signature estimations in an advanced graphics environment
Author :
Shepherd, R.A. ; Olson, T.D. ; Liang, C.S.
Author_Institution :
General Dynamics, Fort Worth, TX, USA
Abstract :
Summary form only given. An advanced technique has been developed for the computation of physical optics backscattering from large, complex targets over multiple frequency bands with unprecedented speed. It takes full advantage of the power of the present (and future) high-performance graphics engines for surface rendering and shadowing. This method has been implemented with a first-generation code labeled VISAGE (Visual Investigation of Scattering in an Advanced Graphics Environment) on the Silicon Graphics Iris 4D series workstations. The computation throughput has been shown to be essentially independent of the target complexity and the desired number of frequencies. In addition, geometrical shadowing of target components is automatically handled.<>
Keywords :
backscatter; computer graphics; electromagnetic wave scattering; physical optics; radar systems; Silicon Graphics Iris 4D series workstations; VISAGE; Visual Investigation of Scattering in an Advanced Graphics Environment; advanced graphics environment; physical optics backscattering; shadowing; signature estimations; surface rendering; Backscatter; Engines; Frequency; Graphics; Optical computing; Optical scattering; Physical optics; Physics computing; Rendering (computer graphics); Shadow mapping;
Conference_Titel :
Antennas and Propagation Society International Symposium, 1992. AP-S. 1992 Digest. Held in Conjuction with: URSI Radio Science Meeting and Nuclear EMP Meeting., IEEE
Conference_Location :
Chicago, IL, USA
Print_ISBN :
0-7803-0730-5
DOI :
10.1109/APS.1992.221757