DocumentCode
3201789
Title
Programming plagiarism as a social phenomenon
Author
Luquini, Evandro ; Omar, Nizam
Author_Institution
Inf. Syst. Dept., Fac. Modulo, Sao Paulo, Brazil
fYear
2011
fDate
4-6 April 2011
Firstpage
895
Lastpage
902
Abstract
This paper describes a classroom experiment in which detected cases of programming plagiarism were correlated with the classroom´s social network. The results suggest that it is possible to understand the amount of similarity between artifacts as an indirect measure of the student social network. These findings imply that it is possible to uncover the classroom social network using only the source code produced by the students. The proposed method may be used as an instrument for considering and applying social techniques to improve student learning. This research is the first step in redefining the role of plagiarism detection in the programming assessment process as an effective learning intervention tool as opposed to a simple disciplinary procedure.
Keywords
computer science education; social sciences; classroom social network; learning intervention tool; programming assessment process; programming plagiarism; social phenomenon; Conferences; Ecosystems; Engineering education; automatic plagiarism detection; programming assessment; programming plagiarism; social network;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Engineering Education Conference (EDUCON), 2011 IEEE
Conference_Location
Amman
Print_ISBN
978-1-61284-642-2
Type
conf
DOI
10.1109/EDUCON.2011.5773251
Filename
5773251
Link To Document