DocumentCode :
3201789
Title :
Programming plagiarism as a social phenomenon
Author :
Luquini, Evandro ; Omar, Nizam
Author_Institution :
Inf. Syst. Dept., Fac. Modulo, Sao Paulo, Brazil
fYear :
2011
fDate :
4-6 April 2011
Firstpage :
895
Lastpage :
902
Abstract :
This paper describes a classroom experiment in which detected cases of programming plagiarism were correlated with the classroom´s social network. The results suggest that it is possible to understand the amount of similarity between artifacts as an indirect measure of the student social network. These findings imply that it is possible to uncover the classroom social network using only the source code produced by the students. The proposed method may be used as an instrument for considering and applying social techniques to improve student learning. This research is the first step in redefining the role of plagiarism detection in the programming assessment process as an effective learning intervention tool as opposed to a simple disciplinary procedure.
Keywords :
computer science education; social sciences; classroom social network; learning intervention tool; programming assessment process; programming plagiarism; social phenomenon; Conferences; Ecosystems; Engineering education; automatic plagiarism detection; programming assessment; programming plagiarism; social network;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Engineering Education Conference (EDUCON), 2011 IEEE
Conference_Location :
Amman
Print_ISBN :
978-1-61284-642-2
Type :
conf
DOI :
10.1109/EDUCON.2011.5773251
Filename :
5773251
Link To Document :
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