• DocumentCode
    3202327
  • Title

    Integrating flying and fish tank metaphors with cyclopean scale

  • Author

    Ware, Colin ; Fleet, Daniel

  • Author_Institution
    Fac. of Comput. Sci., New Brunswick Univ., Fredericton, NB, Canada
  • fYear
    1997
  • fDate
    23-27 June 1997
  • Firstpage
    39
  • Lastpage
    46
  • Abstract
    In fish tank VR environments, the screen is used as a window into a virtual environment. This effectively creates a useful 3D workspace in the vicinity of the monitor screen, near to the user. However, many geographical applications require the user to cover large virtual distances and to support this a flying interface is often provided. The authors describe a method for combining the flying and fish tank metaphors to create a practical working environment. The central insight developed in the paper is that a geometric transformation that they call the "cyclopean scale" enables the simple combination of flying and fish tank VR interaction metaphors. Cyclopean scale continuously scales the working environment to lie just behind the screen in terms of stereoscopic depth. Cyclopean scale allows for fish tank VR viewing and also places objects at a convenient distance for manipulation, optimizes stereo display parameters and reduces stereo display problems (vergence focus conflict). They have implemented this technique in a system called Fledermaus VR with a cable route editing task. This is an application for planning the layout of submarine cables.
  • Keywords
    computational geometry; engineering graphics; interactive devices; planning; submarine cables; virtual reality; 3D workspace; Fledermaus VR; cable route editing task; cyclopean scale; fish tank VR environment; fish tank VR interaction metaphor; fish tank VR viewing; flying VR interaction metaphor; flying interface; geographical applications; geometric transformation; large virtual distances; monitor screen; object manipulation; stereo display parameters; stereoscopic depth; submarine cable layout planning; virtual environment; working environment; Computer science; Computerized monitoring; Focusing; Head; Large screen displays; Marine animals; Niobium; Underwater cables; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1997. Proceedings
  • Conference_Location
    Hasselt and Diepenbeek, Belgium
  • Print_ISBN
    0-7695-0185-0
  • Type

    conf

  • DOI
    10.1109/CGI.1997.601268
  • Filename
    601268