DocumentCode
3206389
Title
Foreground and shadow occlusion handling for outdoor augmented reality
Author
Lu, Boun Vinh ; Kakuta, Tetsuya ; Kawakami, Rei ; Ois, Takeshi ; Ikeuchi, Katsushi
Author_Institution
Univ. of Tokyo, Tokyo, Japan
fYear
2010
fDate
13-16 Oct. 2010
Firstpage
109
Lastpage
118
Abstract
Occlusion handling in augmented reality (AR) applications is challenging in synthesizing virtual objects correctly into the real scene with respect to existing foregrounds and shadows. Furthermore, outdoor environment makes the task more difficult due to the unpredictable illumination changes. This paper proposes novel outdoor illumination constraints for resolving the foreground occlusion problem in outdoor environment. The constraints can be also integrated into a probabilistic model of multiple cues for a better segmentation of the foreground. In addition, we introduce an effective method to resolve the shadow occlusion problem by using shadow detection and recasting with a spherical vision camera. We have applied the system in our digital cultural heritage project named Virtual Asuka (VA) and verified the effectiveness of the system.
Keywords
augmented reality; image segmentation; object detection; foreground occlusion handling; foreground segmentation; outdoor augmented reality; shadow detection; shadow occlusion handling; shadow recasting; spherical vision camera; virtual Asuka; Cameras; Image color analysis; Image segmentation; Lighting; Motion segmentation; Pixel; Sun;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium on
Conference_Location
Seoul
Print_ISBN
978-1-4244-9343-2
Electronic_ISBN
978-1-4244-9345-6
Type
conf
DOI
10.1109/ISMAR.2010.5643558
Filename
5643558
Link To Document