DocumentCode
3206759
Title
Reuse of a geometric model for shape approximation
Author
Doi, Junta ; Sato, Wataru ; Miyamoto, Yohei ; Ando, Shingo ; Yamanaka, Masaaki
Author_Institution
Dept. of Comput. Sci., Chiba Inst. of Technol., Narashino, Japan
fYear
2004
fDate
8-10 Nov. 2004
Firstpage
174
Lastpage
179
Abstract
A robust procedure of three-dimensional shape modeling for an object approximation is proposed. A solid model is first prepared or reused for the prototype and then transferred to the model that approximates the shape of the object. Vertex geometry of the prototype is modified based on the multidirectional silhouettes and light stripe pattern projection. Topology of the mesh, shape and connectivity of the vertices, of the prototype is conserved throughout the modeling process. Stable meshing and accurate shape approximation are achieved, starting from a simple or a dedicated model with desired meshes. A dedicated male sculpture and a simple cylinder with quadrilateral meshes are demonstrated for the shape approximation. This eliminates the laborious modeling procedures, reusing a proven or simple and stable model, and the complicated camera calibrations.
Keywords
computational geometry; mesh generation; object recognition; solid modelling; camera calibration; geometric model reusability; laborious modeling procedures; light stripe pattern projection; multidirectional silhouettes; object approximation; quadrilateral mesh; shape approximation; three-dimensional shape modeling; vertex geometry; Cameras; Computer science; Coordinate measuring machines; Image reconstruction; Lighting; Prototypes; Robustness; Shape measurement; Solid modeling; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Reuse and Integration, 2004. IRI 2004. Proceedings of the 2004 IEEE International Conference on
Print_ISBN
0-7803-8819-4
Type
conf
DOI
10.1109/IRI.2004.1431456
Filename
1431456
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