DocumentCode :
3207027
Title :
Augmented reality for board games
Author :
Molla, Eray ; Lepetit, Vincent
Author_Institution :
CVLab, EPFL, Lausanne, Switzerland
fYear :
2010
fDate :
13-16 Oct. 2010
Firstpage :
253
Lastpage :
254
Abstract :
We introduce a new type of Augmented Reality games: By using a simple webcam and Computer Vision techniques, we turn a standard real game board pawns into an AR game. We use these objects as a tangible interface, and augment them with visual effects. The game logic can be performed automatically by the computer. This results in a better immersion compared to the original board game alone and provides a different experience than a video game. We demonstrate our approach on Monopoly™, but it is very generic and could easily be adapted to any other board game.
Keywords :
augmented reality; computer games; computer vision; graphical user interfaces; augmented reality; board game; computer vision; tangible interface; webcam; Augmented reality; Cameras; Computer vision; Computers; Detectors; Games; Three dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality (ISMAR), 2010 9th IEEE International Symposium on
Conference_Location :
Seoul
Print_ISBN :
978-1-4244-9343-2
Electronic_ISBN :
978-1-4244-9345-6
Type :
conf
DOI :
10.1109/ISMAR.2010.5643593
Filename :
5643593
Link To Document :
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